SXSW 2024
Cultivating Citizenship Through Digital Connections
Description:
Can we create online spaces that foster positive behaviors and social experiences that teach users the skills they need to create strong and resilient connections that help them thrive? Video games and social media have been at the center of debates about mental health and a myriad of social issues, but not all digital experiences are created equal. We'll talk about how we can create a healthier internet by developing good citizens through digital interactions, as well as some of the frameworks that designers can use to build online spaces that foster good citizenship among users of all ages.
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Takeaways
- We’ll discuss the notion of citizenship, and how digital design can foster and promote positive online behaviors that lead to healthy communities
- We’ll discuss some examples and frameworks that companies use to encourage positive behaviors among their users
- Attendees will feel inspired and empowered to incorporate these examples and frameworks into their own work
Speakers
- Michael Preston, Executive Director, Joan Ganz Cooney Center at Sesame Workshop
- Jeffrey Burrell, Global Head of Social Impact, Riot Games, Riot Games
- Tami Bhaumik, Roblox Vice President of Civility and Partnerships, Roblox
- Katie Salen, Professor and Vice Chair for Graduate Affairs, UC Irvine
Organizer
Catherine Jhee, Senior Director, Strategic Communications, Joan Ganz Cooney Center at Sesame Workshop
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