SXSW 2021
Creating Touchstones in Emergent Narratives
Description:
Games have a unique ability to establish empathy between a player and a world and characters, but game players don’t always follow the path the narrative lays out for them. This panel discusses how designers and storytellers can build in empathic elements that can be found and engaged with even when the larger narrative gets delivered out of order.
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Takeaways
- Illustrate ways in which emergent narratives can occur and illuminate existing examples for reference.
- Expose techniques used in narrative development to ensure key points carry over into emergent narratives.
- Discuss how emergent narratives are advantageous/desirable in XR and how giving users more control can have a powerful result.
Speakers
- Kimberly Unger, Content Sourcing Lead, Oculus/Facebook
- Sande Chen, Writer and Game Designer, Self
- Matthew Farber, Assistant Professor, University of Northern Colorado
- Juliana Loh, Producer/Artist, Independent
Organizer
Kimberly Unger, Content Sourcing Lead, Oculus/Facebook
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