Ten Rules for Designing Effective “Maker" Learning
The “maker” movement has been touted as an antidote to many of today's challenges in education, but many educators don’t have a clear sense of how “maker” learning works. This session will also introduce participants to a central rationale for instituting “maker” learning. Faced with the flood of media that characterizes the Third Age of Information — some valuable, some meaningless, some real, some fake — “maker” learning provides a direct response to the Third Age’s central challenge: evaluation. When learners make, they hone important skills for analysis and discernment, developing the critical and creative skills necessary for solving real challenges and for engaging the world beyond school.
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Additional Supporting Materials
- This session will introduce participants to a central rationale for instituting “maker” learning.
- This session will provide 10 core principles teachers and schools can use to design meaningful, effective “maker” learning experiences.
- “Maker” learning provides a direct response to the Third Age’s central challenge: evaluation.
- Dr. William Rankin, Director of Learning & Research, pi-top
Grace Morales, US Marketing Manager, pi-top