SXSW EDU 2025
School is a Badly Designed Game: RPGs for the Classroom
Description:
School is a game - there are points, rules, referees - but it's not designed for the players: students. Using role-playing games in the classroom can give students back their own agency and make academic learning as inspiring and joyous as team sports. Learn how creating a fictional world, curated on Google Slides, can create an immersive classroom experience that incentivizes genuine collaboration, fosters socio-emotional growth, and increases academic gains for all students, from ND and ESL learners to those with high skill levels.
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Takeaways
- Participants will learn how a role-playing game approach improves socio-emotional learning and encourage student collaboration.
- Participants will learn how built-in differentiation strategies lets RPGs be academically challenging and emotionally engaging.
- Participants will learn how the approach can be adapted to different subject areas (math, science) and age groups (HS, grade school).
Speakers
- Michael Low, Curriculum & Game Designer, Instructor, Luck Of Legends LLC
Organizer
Michael Low, Teacher & Game Designer, Luck Of Legends
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