SXSW 2024
AR: Toy For Geeks or Tool For Brands?
Description:
Fancy VR headsets might be toys for early adopters, but AR-capable devices will soon outnumber TVs. When ad creative Jules Vizard started to experiment with AR filters, he soon racked up a billion TikTok views, picking up fans like Lizzo and footballer Ian Wright. But how do brands and businesses grab a slice of this action, and what is the real value when they do?
First-of-its-kind research with System1 looks deeper than vanity metrics - likes and views - to measure the brand impact of AR that marketers really care about. Discover the power and the pitfalls of AR and what it means for you.
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Other Resources / Information
Meet the speakers: https://drive.google.com/openid=1M7_x_dNL7Wi0YioslXFH8TGJWfxijGNh&usp=drive_fs
TikTok: https://www.tiktik.com/@jvizard
Instagram: https://www.instagram.com/@jviz
Takeaways
- Augmented experiences are proven to powerfully boost brand equity.
- A richer brand world means a more effective augmented experience.
- Creating space for your audience to inhabit and debate your brand's characters and worlds drives significantly higher engagement.
Speakers
- Dan Hulse, Chief Strategy Officer, St Luke's
- Yasmine Zavahir, Vice President, Americas, System1
- Julian (Jules) Vizard, Creative Partner, St Luke's
- Jon Evans, Chief Customer Officer, System1
Organizer
Jessica Gibb, Chief Marketing Officer, St Luke's
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