SXSW 2023

Animation’s New Horizon: The Real-Time Revolution

Description:

Real-Time engines such as Unreal and Unity are transforming how long-form and episodic animation is made, spawning entirely new creative opportunities for storytellers.

Based on the recent R&D on groundbreaking projects, and with special focus on non-photoreal aesthetics, the immense perks of adopting the technology include character animation via live digital puppetry, performance capture, and immediate rendering.

Academy Award winning Director Patrick Osborne and Director of Real-Time Production at Nexus Studios, Kim Adams, dive deep into the wonders of innovation in animation. The duo will reveal the ‘Hows’ and ‘Whys’ behind virtual production, and means of working towards the promise of character resonance beyond the screen.

Dare you join the revolution?


Related Media


Takeaways

  1. What is real-time rendering, and what are the latest learnings in the field?
  2. How can animation studios take advantage of real-time innovation?
  3. How can animation artists, studios and creators utilize Real-Time tech to extend the life of characters across multiple platforms in meaningful ways?

Speakers


Organizer

Valentina Tarelli, PR & Marketing Manager, Nexus Studios


Meta Information:

  • Event: SXSW
  • Format: Presentation
  • Track: Creating Film & Episodics
  • Track 2
  • Level: Intermediate


Add Comments

comments powered by Disqus

SXSW reserves the right to restrict access to or availability of comments related to PanelPicker proposals that it considers objectionable.