SXSW EDU 2019
The Potential Impact of Wearables, AR and VR
Description:
Imagine a student staring blankly at a page of homework, unsure of where or how to start. What if a piece of wearable technology could sense their stress and give them access to the support they need with just one click of a button? This session will explore how wearables, augmented reality and virtual reality have the potential to impact learning in significant ways by presenting a series of futuristic vignettes, along with insights to help assess their potential value.
Additional Supporting Materials
Takeaways
- Participants will deepen their understanding of the technology trends influencing possible futures of education and trajectories of change.
- Futuristic vignettes will illustrate tangible ways in which wearables, AR and VR could change the classroom setting.
- Education leaders will consider how these technologies could support the creation of responsive learning environments.
Speakers
- Jason Swanson, Director of Strategic Foresight, KnowledgeWorks
Organizer
Nia Baucke, Senior Public Relations Manager, KnowledgeWorks
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