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SXSW 2018

The Anti-VR: Why IRL group games are the future

While most games are played between a single person and a screen, IRL experiences where large groups can play games together are becoming increasingly popular. Think Pokemon Go, eSports, and Color Runs. Discover how museums to malls are weaving the digital and physical together to create new ways for large groups to play - from LARPing as a U.S. Senator at The Edward M. Kennedy Institute in Boston to the Circus Circus Hotel in Vegas where 30ppl play video games on a movie theater size screen.

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  1. Where is the future of gaming going?
  2. How are video games shaping real-word games and play?
  3. How do you decide , if and even what type of IRL group game is the right experience for your venue, organization, or institution?


  • Pete Vigeant, Director of Development, ESC Games
  • Edwin Schlossberg, Founder and Principal Designer, ESI Design


Jenny Chang, Account Director, PKPR

Meta Information:

  • Event: SXSW
  • Format: Panel
  • Track: Design
  • Level: Intermediate
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