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AR: Museum-as-a-Platform for Artists & Educators

In 2017, augmented reality (AR) leaped into the mainstream lens through Pokemon Go, Snapchat, and Instagram filters. What happens when a museums gives creative license and charges the artists and educators, themselves, to experiment, interpret and challenge what it means to use AR? Explore the relationship between artist, institution/educators, and technologist as well as museums’ growing role as a platform for artists and creative digital experiences.

Learning Objectives

Speakers

Organizer

Brendan Ciecko, Founder & CEO, Cuseum


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