☰ Sidebar
Voting period for this idea type has passed

SXSW 2018

Motion: Fjuck Yeah!

Previously, motion design was similar to sculpting with clay: You could come up with an awesome finished product, but exact replication would be inefficient at best, impossible at worst. There has never been a way for designers and developers to easily express ideas and implement this important practice— until now. In this session, we’ll present a new set of tools and a language for communicating and creating fast and flawless UI animation, a key unifying element of the experiences users love.

Share this idea

Related Media


  1. How can I communicate UI animation ideas in a cross discipline setting?
  2. How will this language be used to achieve the value of motion design?
  3. How can I implement these principles today?



Bradley Dugdale, Motion Design Lead, Fjord Austin

Meta Information:

  • Event: SXSW
  • Format: Dual
  • Track: Design
  • Track 2
  • Level: Intermediate
Show me another idea

Add Comments

comments powered by Disqus

SXSW reserves the right to restrict access to or availability of comments related to PanelPicker proposals that it considers objectionable.