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SXSW 2018

Motion: Fjuck Yeah!

Previously, motion design was similar to sculpting with clay: You could come up with an awesome finished product, but exact replication would be inefficient at best, impossible at worst. There has never been a way for designers and developers to easily express ideas and implement this important practice— until now. In this session, we’ll present a new set of tools and a language for communicating and creating fast and flawless UI animation, a key unifying element of the experiences users love.

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Takeaways

  1. How can I communicate UI animation ideas in a cross discipline setting?
  2. How will this language be used to achieve the value of motion design?
  3. How can I implement these principles today?

Speakers

Organizer

Bradley Dugdale, Motion Design Lead, Fjord Austin

Meta Information:

  • Event: SXSW
  • Format: Dual
  • Track: Design
  • Track 2
  • Level: Intermediate
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