Voting period for this idea type has passed

Immersive Learning: Teaching History through GBL

Public broadcasting stations are positioned to connect and engage educators, students, and families. However, there's a significant decline in viewership among adolescents. Media developers and educators pioneered a game-based learning tool that tackles subject matter difficulty with Georgia Race Through Time, a supplemental history game. See how education experts addressed the challenges of producing a story-enriched, standards-based game to positively impact middle school students' learning.

Additional Supporting Materials

Learning Objectives



Sarah Ditkoff, Mktg & Client Services Mgr, FableVision Studios

Add Comments

comments powered by Disqus

SXSW reserves the right to restrict access to or availability of comments related to PanelPicker proposals that it considers objectionable.

Show me another