Virtual Reality: The New Frontier of Learning
Virtual reality’s deeply immersive experiences create compelling learning opportunities across educational programs and institutions. We will assess the latest research in virtual reality, from the rapid progress of the past year to what experts in academia, business and film communities envision as the key developments in the next 2-3 years. How do different platforms from mobile VR to high-end VR labs fit into the learning environment? How will educators and students use inexpensive VR cameras to create innovative forms of experiential learning? This session will help participants identify technologies, vendors, content examples and strategies to kickstart their own VR projects.
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- Explore the potential of deeply immersive experiences in virtual reality to create new forms of experiential learning and engage students.
- Understand the rapid progress in Virtual Reality over the past year and the projected developments by industry leaders in the next 2-3 years.
- Assess the technologies, vendors and content examples that can be used to kickstart VR projects in individual courses, curriculums and institutions.
Emory Craig, Dir of eLearning, College of New Rochelle