SXSW Interactive 2016
FYeahCopyright and Fanworks
This is not an IRL Coffeeshop AU. But we will talk about the use of follow-on works - both fanworks and licensed properties, historically and as mobile technology becomes more robust and global - as well as topics, disputes and sites that have set fandoms ablaze, public relations moments that have inspired and/or frustrated content creators, the intersection between fan communities and social justice, how fanworks find their way into classrooms, the legal issues that underlie everything fans and content-owners do, and possibly our favorite fic recs. Newbies, content owners, fangirls and fanboys and the curious are all welcome - debates and discussion will hopefully instruct and inspire!
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Additional Supporting Materials
- Why are fanworks something that fans want to create and share, and how do content-owners feel about that in 2016?
- Does everything need to be analyzed or monetized, and if everything is, how does that impact organic community, platform and micro-space development?
- Is your favorite fanwork distributed within the "gift economy", or is it licensed and/or from a mainstream publisher - and where can we find it?
- Heidi Tandy, Attorney, FIConsulting, Inc.
Heidi Tandy, Attorney, Organization for Transformative Works