Edu-gaming: Money, Morals and Games in Classrooms
This panel, moderated by Mitch Weisburgh, co-founder, Games4Ed, will explore various strategies to foster sustainable edugame development. The panel will consider how learning game developers can fund classroom expansion leveraging such models as: sales to teachers/schools, app sales to parents, comprehensive curriculum, non-profit fundraising, sponsorships, and learning platforms. Using an ethical lens, the panel will reflect on what’s in the "teacher’s best interest" for adoption, including trade-offs between game quality and financial return.
- Alan Gershenfeld, President and Co-Founder, eLine Media
- Lee Wilson, CEO, Filament Games
- Louise Dube, executive director, iCivics
- Jim Bower, Chairman, Numedeon/Whyville
Marissa GIlbert, Chief of Staff, iCivics
Show me another