SXSW Interactive 2016
Roller Coaster from Your Couch: A Virtual Reality
VR has the power to transport you anywhere; floor seats at the NBA finals, a safari in the middle of Africa and soon, an entertainment theme park in China, all from the comfort of your home. One question remains, how do we bring in-home and out-of-home entertainment closer together?
This panel of industry experts in VR, theme park, live sports and entertainment, live & digital, will discuss how we can bring the virtual world into the real world and converge in-home and out-of-home entertainment. Also, how advances in sophisticated in-home entertainment like VR will compete with out-of-home entertainment experiences and how they will converge to reach greater audiences than ever before.
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Additional Supporting Materials
- Will there be a decline in live event attendance and an increase in app downloads?
- How will business owners of out-of-home entertainment venues such as theme parks and sports teams keep attendance up?
- How do we successfully bring the virtual world into the real world and create new revenue models through VR?
Tierney Oakes, Client Services, Beck Media