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Re-Making Education: Thinking about Thinking

The Maker Movement is a global revolution of people learning to solve problems with modern tools and technology. Contrast this with the growth of high-stakes testing and standards-based assessments, which result in rote memorization, teaching to the test - ineffective practices for real learning. We will share our experiences in teacher professional development that supports authentic “Making in the Classroom” experiences at Constructing Modern Knowledge and Microcontrollers for Educators.

Additional Supporting Materials

Learning Objectives

  1. No matter your level of expertise, learn how to integrate computers, programmable electronics (microcontrollers), and 3D printers to create engaging cross-curricular projects for every grade level.
  2. Identify game-changers in today’s classroom that encourage creative thinking and tie in computational reasoning. Technologies such as 3D printing, physical computing and computer science are fueling transformations in the learning environment.
  3. Demonstrate pedagogical techniques, tools, and activities developed by educators around physical computing, computational thinking, and making that engages students and encourages children to solve problems unanticipated by the curriculum.



Brian Huang, Education Engineer, Sparkfun Electronics

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