☰ Sidebar
Voting period for this idea type has passed

SXSWedu 2015

Gaming the System: Teachers Hacking the Classroom

A growing number of teachers are creating games of all shapes and sizes for their own classrooms. They’re defying conventions in creative ways that inspire and engage students (and teachers!) to learn through game play.

Let’s talk about what that’s like, and lead the way for other innovative teachers. We’ll share remarkable work, discuss the creation process and inspire one another to think like game designers. Learn how to create, adapt, remix, mash up, and integrate games in classrooms.

Share this idea

Related Media

Additional Supporting Materials


  1. Provide a space for teachers to learn how their colleagues are building games for their classrooms. Discover creative ways to build games, small steps to get started, and ideas to adapt in other classrooms.
  2. Create a collection of best practices for designing games and using them in classrooms. Share strategies and discuss critical support and resources necessary for using digital and analogue games to teach content and skills.
  3. Establish a supportive community of like-minded people that can learn from one another. Teachers, designers and developers alike can connect with the work of highly creative teachers to problem-solve and learn new approaches to game design.



Courtney Francis, Outreach Manager, Working Examples

Meta Information:

  • Event: EDU
  • Format: Panel Discussion
  • Track: Gaming & Virtual Learning
  • Level: Basic Understanding
Show me another idea

Add Comments

comments powered by Disqus

SXSW reserves the right to restrict access to or availability of comments related to PanelPicker proposals that it considers objectionable.