☰ Sidebar
Voting period for this idea type has passed

SXSW Interactive 2014

Building Games for Every Platform with HTML5

Most folks agree that HTML5 for games is great on paper - it provides an easy way to create games that work on any modern device - PCs, tablets, and phones. Still, developers have been hesitant to embrace the technology, largely a result of well-documented 'failures' by companies like Facebook and Wooga.

This talk will cover the current state of HTML5 for games (both good and bad), and a detailed look at how a game can be built to adapt to all modern devices and input methods.

Various platforms and devices that can be reached with an HTML5 game will be covered. These include:
* iOS App Store
* Google Play
* Windows App Store
* Facebook
* Firefox OS / Firefox Marketplace
* The open web

Share this idea

Related Media

Additional Supporting Materials

Takeaways

  1. How do I build a game for PCs, tablets, and mobile?
  2. Is HTML5 ready for games?
  3. What about Facebook? (regarding the commonly brought up step back from HTML5)
  4. How do I make an HTML5 that performs well on mobile devices?
  5. Where can and should I distribute my newly developed HTML5 game?

Speakers

Organizer

Austin Hallock, CEO, Clay.io

Meta Information:

  • Event: Interactive
  • Format: Future15
  • Track: Gaming and Game Development
  • Track 2
  • Level: Intermediate
Show me another idea

Add Comments

comments powered by Disqus

SXSW reserves the right to restrict access to or availability of comments related to PanelPicker proposals that it considers objectionable.