Conversation with award-winning Production Designers Rick Carter, Nathan Crowley, and Alex McDowell, reflecting on their careers, aesthetic influences, and integration of richly built, in-camera environments for motion pictures. Examine how, when, and why painted backdrops and physical effects supported their visual storytelling. Discover simple classic problem-solving cinematic techniques coupled with the power of game engines to create worlds. Potential Case Studies - The Greatest Showman, Tenet, Interstellar, Dunkirk, The Terminal, Watchmen, Jurassic Park, and Star Wars: The Force Awakens.
Other Resources / Information
- Standing on the shoulders of giants. Lessons from cinematic history to strengthen future artists. Leveraging a mixture of digital and analog tools.
- Top production designers reveal clever examples of physical effects in their classic works and why they are still used in the 21st century.
- Learn how UT Austin's Texas Performing Arts empowers future artists, designers, and filmmakers through their Hollywood Backdrop Collection.
- Nathan Crowley, Production Designer, Self
- Rick Carter, Producer, Production Designer, Rick Carter
- Alex McDowell, Founder/Director,, Experimental Design, USC's School of Cinematic Arts
- Karen Maness, Artist, Author, Curator, Educator, Karen Maness Art, LLC
Karen Maness, Artist, Author, Educator, Curator, Karen Maness Art, LLC
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