While Augmented Reality (AR) deeply engages students through multimodal learning in abstract concepts, it’s not widely used for instruction - only 20% of educators use it in their classrooms. Hesitant educators sometimes associate AR with gimmicks, and many confuse it with Virtual Reality, which requires special technology. This panel will explore how AR, when aligned to learning objectives and created with real classrooms in mind, can create pathways to enriching experiences for students.
Other Resources / Information
- Explore the benefits of augmented reality in the classroom, including opportunities for deeper student engagement.
- Evaluate commonly cited obstacles to using or misconceptions surrounding the value and feasibility of AR for learning in K-12.
- Participants will have the opportunity to use, experience, and download a free AR instructional tool.
- Patrick Merchant, Senior Digital Strategist, McGraw Hill
- Robert Spierenburg, Chief Executive Officer, All Things Media
- Phil Puthumana, Program Manager, Verizon Communications Inc.
- Renee Dawson, Verizon Innovative Learning Schools Coach & Lab Mentor, Atlanta Public Schools
Sarah Cordial, Brand Content Strategist, McGraw-Hill
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