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Agile Simulations for Delivering Digital Products

A fun, interactive workshop for people interested in how modern digital studies deploy adaptive problem solving patterns to test, learn and eventually deploy market ready digital products.

The workshop takes a framework and principles originally presented in a game format developed by Vera Peeters and Pascal Van Cauwenberghe and re-invents it away that is meaningful for anyone at any experience level interested in Agile ways of working.

Additional Supporting Materials

Questions

  1. How does Agile software development work in digital design and development?
  2. In what situations should you employ agile methodologies?
  3. How do you know that your agile methodologies are working, or that you're using them correctly?

Speakers

Organizer

Casey Hopkins, Head of Mktg & Events, ustwo Studios


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