Increasing Graduation Rates through Game Theory
Research has highlighted key predictors of student success that are both measurable and timely. This session shares insights and techniques on how game theory (gamification) is integrated to drive desired behavioral outcomes tied to these predictors to improve high school graduation rates and college-going rates. Research and examples from global brands (points, leaderboards, badges) will be shown to demonstrate how they can be applied to education.
Additional Supporting Materials
- How can emerging media, technology and game strategies be used to engage with students in an educational context without being seen as commercialized?
- What are the critical success factors in designing gamification interventions by type of learner to drive motivation and ensure authenticity?
- Examples will be shown that parents, teachers and administrators can use immediately to help drive positive outcomes to increase graduation rates.
- Marie Groark, Executive Director, Get Schooled
- Mark Kurtz, Principal / VP of Emerging Media, Gage
- Zoe Corwin, Associate Research Professor, USC
Marie Groark, Exec Dir, Get Schooled
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