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Collaborative Development Environments

Event SXSW Interactive 2009
Format Panel
Organizer Derek Neighbors Gangplank
Description The interactive industry has been exploring online/virutal social networks over the past few years, but are just now starting to delve into physical collaborative development environments. We will look at social group dynamics in a number of arenas including open studio space for architects, collaborative class room models, green dev houses, collaboration based musical acts and co-working interactive facilities. We will be inspecting how existing collaboration models can be used to help improve the interactive industry.
Questions
Answered
  1. What are the positives of working in a community based setting rather than individually?
  2. What are the characteristics of a positive and contributing community?
  3. What are the steps to build any community?
  4. What personalities work best in a collaborative environment geared towards mutual benefit?
  5. What order of operations has worked for each group to decide upon course of action and then implementation?
  6. What group roles do people bring to the table that is separate than their singular personalities? What is checked at the door?
  7. How can education be employed in collaborative environments?
  8. What interactive tools enable collaborative models?
Level Beginner
Category Human / Social Issues