Turn on ye ole Javascript to add ratings in this low-budg app.

Legend
    0
    Zilch - I have no interest in this idea.
    1
    OK - But this is not really my cup of tea.
    2
    Good - I might attend this panel.
    3
    Better - I probably will attend this panel.
    4
    Best - I will definitely attend this panel.
    5
    Amazing - This justifies my trip to SXSW.
T
= Technical panel
P
= Philosophical panel
B
= Beginner level
I
= Intermediate level
A
= Advanced level
Title:

Human and Property Rights in Virtual Worlds

Your vote:
Level:
Beginner
Type:
Panel
Category:
Philosophical, Business
Presenter:
Susan Wu , Charles River Ventures
Description:
The gaming and virtual worlds industries are threatened by real-money trading for virtual objects and debating if the Asian item model for online games will work in North America. Wake up call: Digital goods are here to stay and will shape the future of online experiences both monetarily while pushing the limits of property rights individuals may have. The session will address the real question of what form do online property rights take? And beyond property what is the shape and form of online human rights in virtual worlds and how do we get there from here?
Jim Rapp
on 22/9/07
Online property rights and digital goods are an emerging huge issue. Should be a great panel!
Do it today!
Developed for SXSW by Lindsey Simon