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The Art of Emotional Design

Event Interactive 2011
Format Solo
Organizer Aral Balkan Naklab
Description Most apps suck. Making an app that doesn’t suck is hard work and requires uncompromising focus. We call apps that don’t suck “usable”. However, in the Age of User Experience, making apps that are merely usable is no longer good enough. So how can you go beyond making usable apps to creating exceptional experiences that evoke powerful emotions in users? In this inspirational session, Aral will offer you an impassioned glimpse into his approach of authoring apps that people find joyful and fun; apps that people fall in love with. Delight, story, empathy, character, voice, beauty, fun, and play are just some of the topics that will be covered and illustrated with examples from Aral’s decade-long experience in authoring web, Flash, desktop, and mobile apps, including his latest top-selling iPhone app, Feathers.
Questions
Answered
  1. How does the Age of Features differ from the Age of User Experience?
  2. What is the simple secret to creating usable apps?
  3. Once we've reached usable, how can we move beyond it to create apps that people fall in love with?
  4. What is emotional design?
  5. What are some examples of critically-acclaimed emotional design?
Level Beginner
Category User Experience
Tags Delight, iphone, pleasure