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Building a Mystery: Taxonomies for Creativity

Event Film 2011
Format Solo
Organizer Roy Christopher University of Texas at Austin
Description There is a limit — a rule of the grammar, if you will — of the number of elements that the average story can carry. There’s a point at which too many elements cause one story to fall apart, a line across which something else (e.g., a sequel) is needed. This limit is qualitative to be sure, but it’s not hard to tell when it's been exceeded. While building a theory and weaving a narrative are very different enterprises, one can see parallels in the amount of elements each will carry. It's less like the chronological restrictions we place on certain activities (e.g., you must be 18 to vote, 21 to drink, etc.) and more like having enough cream and sugar in your coffee. It's a difference like the one between hair and fur.
Questions
Answered
  1. How many elements make a good story?
  2. What would a grammar of film look like?
  3. How do you know when your story's gone astray?
  4. What would an alternative to The Hero's Journey look like?
  5. What are some examples/case studies of this idea?
Level Intermediate
Category Screenwriting
Tags narrative, plot, storytelling