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Our Game Could Be Your Life

Event Interactive 2011
Format Dual
Organizer Michael Dolan The Blog Studio
Description Humans have been playing games since at least 3,000 BC, and it's an integral part of world culture. For the first time in our history, technology has advanced to the point where games can encompass, mimic and mirror society as a whole. MMO's, interactive games through social media networks and hybrids that combine technology and face to face interaction are rapidly changing the definition of what a game is. The changing face of gaming, online and offline will have a vast impact on the way we interact personally, in business and a society as a whole. This panel will explore these scenarios, conclusions, benefits and pitfalls.
Questions
Answered
  1. If a game is more fulfilling than 'regular' society is it still a game?
  2. Can relationships developed 'in game' be considered 'true' relationships?
  3. Are emotions experienced during game play as genuine as those experienced outside of a game?
  4. How has technology impacted the way games form social contracts between players?
  5. Can a person be happy experiencing all of their life through the interface of a game?
Level Intermediate
Category Online Relationships
Tags futurism, Games, world interactive culture