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Do’s and Don’ts for Great User Interface Design

Event Interactive 2010
Format Solo
Organizer Tobias Komischke Infragistics
Description You’ve heard the talk, now let’s walk the walk. This presentation ties in with more philosophical talks about user interface design (“think about the user!”) and presents clear, applicable, proven and research-based screen level design tactics that boost the user experience of any application or web site.
Questions
Answered
  1. What makes a user interface design user-centered?
  2. How do screen design tactics relate to the big picture of user centered-design?
  3. Why do the standard recommendations for mitigating color blindness only tell half of the story and what is the other half?
  4. What makes icons good icons?
  5. I heard that the epic rule of serif font types being better for print media and sans serif font types being better for screen-based applications has changed. Why? What happened? What’s the new rule?
  6. What are pop-up features and how can I use them to guide users through my application?
  7. What is grid-based design and what makes it so powerful?
  8. What do I need to know about color coding and color stereotypes?
  9. What rules are there to increase the aesthetics of my front-end?
  10. I heard that there is a quick and free of charge alternative to costly eye-tracking studies to help me understand where users look at my screen. What’s that?
Level Beginner
Category Interface Design, User Experience