What do Amazon Mechanical Turk, the Obama campaign, the 2010 Honda Insight, and the Nike+ all have in common? They all use gameplay mechanics to turn difficult real-world problems into play. I'll discuss practical ways to turn any website into a game, and the serious risks of doing it wrong.
Questions Answered:
How can gameplay concepts be applied to real-world problems?
Why do people work for pennies on Mechanical Turk?
What have games learned from Web 2.0?
What game mechanics work as incentives on the web?
How can we reward positive behavior?
How do we create competition without hurting feelings?
What do I do about people gaming the system?
What game mechanics can hurt a community?
What should I think about when designing point systems?
How important is a narrative in gameplay?
Level:
Beginner
Category:
Community / Online Community, Social Networking, User Experience, Video Games, Web Apps / Widgets