Do users ever lie?
User centered design has emerged as a prominent methodology, prioritizing the needs of the end user above all else. But where does this leave the skill of the designer? Where does creativity and craft come into play? Our panel will discuss this, as well as suggest how we as designers might best include users in our projects without constraining our intuition.
Questions Answered:
What does a "standard" user centered design process look like?
Does following a user centered design process always lead to a successful product or service?
Why might user centered design not always be the right answer?
Are there alternative methods for approaching a design project?
What are the most important attributes a designer can bring to a project?
What are the best ways of communicating design ideas to a client?
What's the best way of validating design decisions?
What other non-traditional ways might users be involved in a design project?
How can the needs of users be reconciled with the requirements of a client?