The Great “MMO” Hope |
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| Event | Interactive 2010 |
| Format | Panel |
| Organizer | Min Kim – Nexon America |
| Description | Free-to-play, massively multiplayer online (MMO) games are becoming the new “go-to” model for video game companies looking to attract new, young and casual gamers in this competitive and downturned market. In addition, millions are joining free-to-play MMOs to not only explore new gaming environments, but to decrease entertainment spending. |
| Questions Answered |
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| Level | Intermediate |
| Category | |