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The Great “MMO” Hope

Event Interactive 2010
Format Panel
Organizer Min Kim Nexon America
Description Free-to-play, massively multiplayer online (MMO) games are becoming the new “go-to” model for video game companies looking to attract new, young and casual gamers in this competitive and downturned market. In addition, millions are joining free-to-play MMOs to not only explore new gaming environments, but to decrease entertainment spending.
Questions
Answered
  1. What is an MMO?
  2. Why are traditional gaming companies exploring MMO gaming models?
  3. What are the advantages and disadvantages to the model?
  4. How do free-to-play MMOs plan to compete against console games?
  5. Does a free-to-play gaming experience have a negative connotation?
  6. What is the business model to support free-to-play games?
  7. What are microtransactions?
  8. Are microtransactions successful within free-to-play games?
  9. What are the risks in an online economy?
  10. How important is customization in free-to-play gaming?
Level Intermediate
Category