Thanks to the success of Wii and iPhone, the public is getting more familiar with interaction paradigms that go beyond keyboard+mouse. We need to embrace gestures, accelerometers, sensors, and more. This panel will show you where things are headed and what do you need to be ready for them.
Questions Answered:
How do I think about gestural interactions?
What technologies might supplant keyboard and mouse?
How do I design for multiple people using the same device?
When are large-scale multitouch interfaces appropriate?
Is this stuff for real, or will it go away?
What do I need to do differently to design for these new paradigms?
What things am I already doing that won't have to change?
What are the challenges in working between designers and developers?
Level:
Intermediate
Category:
Cloud Storage / Delivery, Front-End Programming, Interface Design, Mobile / Wireless, User Experience