Jim Nieters, Yahoo, Director of User Experience Design
Description:
This panel highlights the evolution of User Experience as a discipline, and analyzes how different tactics and strategies introduced by experience organizations impact companies’ innovation pipelines. Panelists compare global experiences across industries, and debate which factors promote innovation, versus which do not. Some factors widely considered valuable apparently deliver little value.
Questions Answered:
How has design thinking evolved over the past three decades?
What is the difference between tactical design and strategic design that delivers delightfully disruptive products to market?
What are some of the most common experience design practices across the industry?
What are some less common, but highly valuable, design practices?
How has user experience design as a practice influenced innovation (or are we fooling ourselves)?
To what extent can design teams in fact help identify and drive delightfully disruptive products to market?
What type of team drives greater innovation: Teams that follow traditional user-centered design models, or teams that follow non-traditional practices?
Which practices should you adopt in your organization, university, or design firm to truly drive delightfully disruptive products to market?
Which user experience tactics and strategies can help build a culture where it’s easier to innovate?
How do we introduce design thinking to senior leaders who have never heard about or do not truly understand the value of design?
Level:
Intermediate
Category:
Business / Entrepreneurial / Monetization, Design Thinking, Interface Design, New Technology / Next Generation, User Experience