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Title:

Maps, Books, Spimes, Paper: Post-Digital Media Design

Your vote:
Yes No
Organizer:
Chris Heathcote, meta loca
Description:
The Internet is situated in the real world, and interesting experiences have to blend physical and digital. Mixing new technology - Arduinos, GPS, RFID, QRcodes - and old (web, paper), we present examples of the recently possible future, and the lessons we've learnt. And we'll make something along the way.
Questions
Answered:
  1. Why isn't the future just on screen, on the Internet?
  2. What is media design?
  3. How can we use a mix of media to create new things?
  4. How do we move past digital infatuation and analogue nostalgia?
  5. What recent technology advances have there been that enable new experiences?
  6. How does user generated content and social media extend into the real world?
  7. What metadata is reliable and useful?
  8. How do you design interactions for RFID and 2D barcodes?
  9. How does Print On Demand work?
  10. How does this change media audiences, mass markets and marketing?
Level:
Intermediate
Category:
Content, Design Thinking, New Technology / Next Generation, User Experience, User Generated Content
Type:
Panel
Event:
Interactive 2010
on 17/8/09
Other panellists are Aaron Straup Cope (Flickr), Michal Migurski (Stamen), Ben Terrett/Russell Davies (RIG), James Bridle (Bookkake).
on 23/8/09
Exciting stuff — hope to get to see this. Paperdata and metapulp. Fantastic.
Anna Ravenscroft
on 3/9/09
Ooh. Making stuff!
Daniel Markham
on 7/10/09
Really hope this makes the cut, post digital, pervasive, getting-away-from-the-screen-on-your-desk type stuff is where it's all going to be. Man.
Developed for SXSW by Lindsey Simon