Open Web graphics offer developers a better way of creating imagery for the Web. This session showcases some of the most popular, such as the canvas element and Scalable Vector Graphics. Advanced techniques will show some of the cutting edge combinations possible, scriptable imagery in particular.
Questions Answered:
Why do open graphics formats help the Web?
How do I use these graphics on my site?
How do you create scalable vector graphics?
How should I use the "canvas" element?
Which technology is right for the job?
How do I make graphics scriptable?
How do I best merge these concepts with CSS3?
How do I most easily achieve IE support?
What is the future of graphics on the Open Web?
Do SVG and HTML5 kill Flash/Silverlight?
Level:
Intermediate
Category:
Accessibility / Web Standards, Front-End Programming, Visual Design, Web Apps / Widgets