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Smokescreen: Online Stalking, Phishing, and Hacking - For Kids!

Event Interactive 2010
Format Panel
Organizer Adrian Hon Six to Start
Description How do we get teens to think about online privacy, trust, and identity? TV, films and books haven't worked - but a game that simulates the internet, with a gripping drama and fast-paced missions definitely could. We talk about the making of Smokescreen, a new online game for Channel 4.
Questions
Answered
  1. Why teach teens about online privacy, trust, and identity?
  2. How much do teens already know about online privacy?
  3. What are British teens worried about online?
  4. How is a game better at teaching teens than TV, films, or books?
  5. How do you make a game fun, realistic, and educational?
  6. How do you grab teens' attention online?
  7. What are the major problems with ARGs, and how did we fix them?
  8. What are the biggest problems with teens and online privacy/identity/trust?
  9. What is it like for a TV broadcaster to be making an original, dramatic online game?
  10. How are British teens different to US teens online?
Level Beginner
Category ARGs, Education, Online Relationships, Social Issues, Social Networking