Cities abound in data generated by their inhabitants (virtual worlds, city websites) and created automatically by systems or monitoring. How does this online manifestation of the city interact in tangible ways with urban design and informal urban constructs? Is there such a thing as “the street as platform”?
Questions Answered:
What is a virtual city?
Does it make sense to separate a city's physical urban infrastructure and its virtual "superstructure"?
Can online design learn anything from urban design? Or urban decay?
Has 10 years of web culture had any tangible impact on the streetscape?
What's the correlation between virtual worlds/MMO games and urban design?
What are some examples of cities that have embraced data/networks as matters of physical design (rather than value-add services to residents)?
What's the correlation between psychogeography and a city's data?
Are there practitioners working at the intersection of real and virtual cities?
Does social media shed any light on the social spaces of the urban network?
What might this space look like in 10 years?
Level:
Intermediate
Category:
Community / Online Community, Geolocation, Government and Technology, Social Issues