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The Present and Future of 3D in Flash

Event SXSW Interactive 2009
Format Panel
Organizer Dan Ogles Conduit Labs
Description You'll get a heady round-up of the different approaches to rendering 3D in Flash, along with a little healthy debate about which is the best. From the opensource Papervision to the server-side crazy math of Loudcrowd, an overview of which tools work best for what project.
Questions
Answered
  1. Why would someone want to render 3D in flash?
  2. What are the three known available methods for 3D rendering in Flash?
  3. Which 3D flash projects have reached scale?
  4. What are the main hurdles in creating projects using a 3D flash engine?
  5. Which engine is best suited for action/realtime games?
  6. Which engine is best suited for web navigation/advertising?
  7. Which engine is best suited for on-demand virtual world rendering?
  8. Which has the best overall performance?
  9. How does Flash 10 effect 3D engines and does Macromedia expect to include anything to help 3D?
  10. Are there any standards developing, or worth developing, for authors of 3D Flash?
Level Intermediate
Category Web / Interface Design