Making Social Software Design Less Anti-Social |
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| Event | SXSW Interactive 2009 |
| Format | Panel |
| Organizer | Don Turnbull – University of Texas at Austin |
| Description | Why doesn't the social software community eat its own dog food and share designs and ideas more openly? Almost six years ago Tim O’Reilly proposed the phrase “architecture of participation” to describe participatory Web sites and applications that encourage user-driven content, open source contribution models and simple access via APIs. So why are so many of these sites and applications under-designed at the interface and interaction level, not to mention having vaguely architected overall functionality? Many of these sites are relying on the (initial) enthusiasm of users or compelling features to keep and encourage collaboration. What are some of the best practices in more attractive and functional interfaces with clear labels, (usability) tested interfaces, finely crafted workflows and consistent interaction models that both keep early adopters involved and allow for easy bootstrapping for late-comers? This panel will review and discuss examples in designing participatory, community-oriented sites so designers don’t have to re-invent the wheel. The audience is strongly encouraged to suggest designs and bring design problems that can be discussed in Q&A throughout the session. |
| Questions Answered |
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| Level | Intermediate |
| Category | Web / Interface Design |