As of September 2, Panel Picker voting is closed. You can, however, still leave comments on the proposals you find interesting. We will announce the first set of accepted panels on Thursday, October 2. Stay tuned to the SXSW Interactive Festival website for these announcements, or e-mail us if you have questions.
Sure machinima looks easy - record a game, drop it into iMovie and do some voices - but there’s actually a little more to it than that. This session will cover all the tech of making machinima - from hardware and software to in-game strategies to post production issues.