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Title:

Machinima Kung Fu

Your vote:
Yes No
Organizer:
Michael Verdi, Millions of Us
Description:
Sure machinima looks easy - record a game, drop it into iMovie and do some voices - but there’s actually a little more to it than that. This session will cover all the tech of making machinima - from hardware and software to in-game strategies to post production issues.
Questions
Answered:
  1. What's the best software for recording machinima?
  2. How do you use one computer to record video from another?
  3. How do you record machinima in HD?
  4. How do you get rid of the game interface?
  5. How do you bend games to your will?
  6. How do you control a virtual camera?
  7. How do you herd cats/actors?
  8. How do you make characters lips move?
  9. What's the best way to deal with sound?
  10. How do you get your finished video ready for the web?
Level:
Advanced
Category:
Digital Filmmaking
Type:
Solo
Event:
SXSW Interactive 2009
Douglas Story
on 19/8/08
Michael Verdi's credentials speak for themselves - he's a great storyteller. This should be good...
on 29/8/08
would love to include some machinima in ours! 5 stars! will be there. we are making an INTERACTIVE film and plan to take the world by storm. raised 200k with a 3minute trailer, and presold 100,000 copies already! Want to learn all the oldskool and newskool tricks we can! click my name to see our SXSW panels! cya there!
on 4/5/09
Very interesting discussion, thank you
on 30/10/09
Michael Verdi's credentials speak for themselves - he's a great storyteller. This should be good...
on 8/11/09
Machinima Kung Fu looks good.
on 13/11/09
Sounds like it will be a very interactive panel... like the style.
Developed for SXSW by Lindsey Simon