Why do users keep on coming back for seemingly worthless virtual gifts and achievements? Wildly successful communities valued in the billions ranging from Club Penguin to Cyworld thrive because of their artificial incentive structures. Using incentives well can confer prestige on your users and keep them satisfied with your product.
Questions Answered:
How can I use incentives to keep my users coming back?
Are virtual incentives applicable to serious web sites?
What type of incentives are suitable for my online community?
How can I make money from virtual goods?
How can I use virtual incentives to make my product more video game like?
How can I help users syndicate their achievements/incentives? badges, profiles etc.
What UI elements make virtual items fun?
Why are good virtual incentives better than monetary incentives such as credit card points?
How can I differentiate the value of different achievments and virtual goods?
Can virtual achievements be used effectively for older audiences?