Thesis: Open Source and Design are fundamentally philosophically incompatible.
Antithesis: Open Source and Design are profoundly similar in core beliefs and approaches.
This talk works to articulate a meaningful synthesis between these two positions.
Questions Answered:
What would "Open Source Design" look like?
Why do Open Source projects have such crappy user experiences?
Why do designers insist on expensive, proprietary software?
Why can't my engineers and my designers get along?
Isn't software engineering creative?
Isn't design fundamentally an engineering discipline?
Is design about differentation and being unique, or about leveraging known patterns?
Does open source kill individual creativity?
Does individual creativity inherently conflict with notions of shared intellectual property?