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Ray Kurzweil,
This presentation contrasts the new movie, the Singularity is Near, with how singularity is actually...
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This presentation contrasts the new movie, the Singularity is Near, with how singularity is actually HERE. In the movie Ray Kurzweil’s alter ego, Ramona, sets off on a quest to pass the Turing Test, a milestone that would signify the singularity of biology and technology. Learn what milestones we have already reached toward singularity and how location based services that deliver digital information based on location, preferences and bio-feedback make singularity all about the HERE, and not the THERE, WHERE or NEAR.
Accessibility Augmented Reality, bioTech
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Todd Marks,
Mindgrub Technologies
The modern day classroom is a 150 year old model, built around having a regimented set of students m...
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The modern day classroom is a 150 year old model, built around having a regimented set of students meet at a pre-determined spot for a set amount of time. But the best learning takes place just in time and place, so why not bring the classroom there. The iPad Classroom embraces the concepts of mobile, social and just in time to light a fire under the paradigm shift we drastically need in our education system.
Education education, ipad, Mobile learning
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Ian MacKinnon,
Mindgrub Technologies
Re-enact the Battle of Gettysburg, take a digital tour, and view tagged multimedia at each graveston...
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Re-enact the Battle of Gettysburg, take a digital tour, and view tagged multimedia at each gravestone in Gettysburg 2011. Learn how outdoor historical areas are about to go big with the invention of mobile and augmented reality gaming.
New Technology / Next Generation Augmented Reality, mobile, tourism
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Shervonne Cherry,
Mindgrub Technologies
Presented by a Designer and Developer, this presentation is a commentary and demonstration on why it...
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Presented by a Designer and Developer, this presentation is a commentary and demonstration on why it is important for designers to keep the technology in the forefront of their design projects. Everyday designers of many mediums use their own carefully crafted version of a design process. If you’re a Web, Print, Mobile designer you are using variations of Analysis, Research, Specification, Problem solving, Presentation, Development, Implementation, and Evaluation in your design process. During this process most designers tend to miss including Technology or understand its importance. Including Technology can add an arsenal of ideas to the brain storming process, help solve scalability problems and establishes long term goals of a project or campaign. Creating relationships with the developer implementing your design is key: You’re both speaking two different languages; why not bridge the gap a bit by learning key ‘Developer Speak’ terms. And if you’re a print designer learn how technology trends can give your design a fresh face. Designers are right brained creatures who are greatly influenced by and embrace their environment for inspiration. Unless you’re living under a rock, Web, Social Media, and Mobile are all Technologies that invade (in a good way) our environment every day. Learn how to use these good little technology invasions to your advantage for your own design aesthetic and the one you’re creating for clients.
Design Thinking design, social media, Technology
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Vince Buscemi,
Mindgrub Technologies
This Presentation/Panel will focus on detailing what it takes to be a mobile developer with a firsth...
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This Presentation/Panel will focus on detailing what it takes to be a mobile developer with a firsthand overview by the industry’s leading experts. Learn how programming for mobile devices is unique from programming for the web. Learn about various platforms and the pros and cons of each. Learn how long it takes to develop various apps for iPhone, Android, Blackberry and Palm, and how long it takes to clear the apple store.
Mobile Applications mobile development, Mobile Applications
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Vince Bucemi,
Mindgrub Technologies
This presentation will spotlight how Hollywood, and more specifically Star Trek, has demonstrated fu...
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This presentation will spotlight how Hollywood, and more specifically Star Trek, has demonstrated future technologies, and those they completely missed the mark on, way before their time. Learn how the communicators, earpieces and the Enterprise’s computer foreshadowed smart phones, blue tooth earpieces, and speech recognition technology, but why we still have a long way to go before light speed travel, realistic holograms and beaming from place to place become a reality.
Accessibility Augmented Reality, bioTech, location-based technology
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Alex Hachey,
Mindgrub Technologies
Learn about the latest advancements in augmented reality and mobile game play in this detailed case ...
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Learn about the latest advancements in augmented reality and mobile game play in this detailed case study about Tag, The Mobile Assassination Game. Track friends using location and social tools, shoot them with your mobile camera, and upload the kill shot to the community for ratings, rankings and, in general, ruckus and entertainment.
Gaming on Mobile Devices Augmented Reality, Mobile Games, social media
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