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ARG! How to Build an Alternate Reality

Evan Jones, Stitch Media
Ever wonder who comes up with those insane yet intricate cross media games? This panel of experience... READ MORE
Video Games

Defining Online Entertainment - Games, Social Networks, Virtual Worlds

Jeffrey Steefel, Turbine, Inc.
Traditional massively multiplayer online games have morphed into sophisticated social networks. This... READ MORE
Video Games

Online Gaming Odyssey - The Future of Flash

Jeff Anderson, Play Hard Sports
Play Hard Sports believes it is redefining a piece of the online gaming market with its concept of I... READ MORE
Video Games

Fit for Purpose? Games Education Versus 'the Industry'

Marie-Claire Isaaman, Norwich Schol of Art & Design
A campaign backed by UK Games studios alleged that 95% of games courses at UK universities were not ... READ MORE
Video Games

Video Game Narratives & Graphics: Art or Mere Platform?

Marcy Tanter, Tarleton State University
As degrees in Game Studies gain popularity and legitimacy, it’s logical to look to the future of t... READ MORE
Video Games

Social Gamers: Away From the Keyboard

Adam Simon, Socialbomb
Online social networking sites are filled with data — content that can be used to feed rich and en... READ MORE
Video Games

Online Casual Games and the Integrated Brand Experience

Steve Jackson, Smashing Ideas
The importance of casual gaming in the online landscape continues to take a center stage in media co... READ MORE
Video Games

Rethinking the Digital Prototype

scott nazarian, Aux
Video games provide an opportunity for an interactive product experience, giving users the chance to... READ MORE
Video Games

So You Want to be a Game Programmer...

Tess Snider, Trion World Network
You've got your computer science degree, and you've been out in the working world, but somewhere, de... READ MORE
Video Games

Where Content and Culture Collide - Managing Global Games

Craig Alexander, Turbine, Inc.
From localization, business models and operations issues to variations in game content and cultural ... READ MORE
Video Games

Book Reading Program: Cinematic Game Secrets

Rich Newman, Elsinore Productions
Submitting my book, Cinematic Game Secrets for Creative Directors and Producers, for the Book Readin... READ MORE
Video Games

Ramapo Islands: No Avatar Left Behind

Peggy Sheehy, Ramapo Central School District
This presentation will outline the process of effectively translating standard-based curriculum into... READ MORE
Video Games

Are Music Games the New iTunes?

Nabeel Hyatt, Conduit Labs
In their first few months Rock Band & GH3 combined to sell almost as many songs as iTunes did in its... READ MORE
Video Games

Sex, Violence and Video Games: Where's It All Going?

John Davison, What They Play
Sex, Violence, and Video Games: Where's It All Going? Grand Theft Auto IV showed how mature conte... READ MORE
Video Games

Critics Scmitics: Film-Based Games Pay

Rodney Gibbs, Fizz Factor
Most big movies beget video games that critics love to trash. Who’s laughing last, though, when t... READ MORE
Video Games

Why We Need Heroes And Villains In Games

Chris Cao, Sony Online Entertainment LLC
The yin and yang in video games: heroes and villains. How or why do gamers enjoy playing as heroes ... READ MORE
Video Games

Building, Fostering, and Managing Game Communities Online

Jim Drewry, Turbine, Inc
The common thread across all persistent online games is the power of community. Compelling content, ... READ MORE
Video Games

Being Media Agnostic: Riding Shotgun on Valuable Brands

Keith Boesky, Boesky & Company
Boesky and Wolf disclose secret and often counterintuitive strategies learned from decades of succes... READ MORE
Video Games

iPhone: The New Gaming Platform

Raven Zachary, raven.me
With the launch of iPhone 3G and the App Store, Apple has created a marketplace for developers to in... READ MORE
Video Games

Gaming as a Gateway Drug: Getting Girls Interested in Technology

Dee Kapila, Girlstart
Wanted: Girl Gamers! It’s not just about playing, but using play to ignite a crucial spark. This... READ MORE
Video Games

But Mom, I'm Studying! Learning With The DS

Ben Katz, Enspire Learning
With 70 million units sold worldwide, the Nintendo DS is one of the most ubiquitous portable gaming ... READ MORE
Video Games

Funologists Live & In Person: Guerilla Game Research

Julie Ratner, Ph.D., Big Fish Games
If you work at a game company, research means understanding play, not analyzing boring spreadsheets.... READ MORE
Video Games

Real Trading, Virtual Goods

Andrew Schneider, Live Gamer
Media consumption is rapidly shifting toward fully-immersing experiences. Real world functionality w... READ MORE
Video Games

Book Reading Program: Cinematic Game Secrets

Rich Newman, Elsinore Productions
Submitting my book, Cinematic Game Secrets for Creative Directors and Producers, for the Book Readin... READ MORE
Video Games

Around-Game Advertising: Beyond the In-Game Experience

Jon Radoff, GamerDNA, Inc.
The in-game experience is, no doubt, central to a game’s overall development and in-game eyeballs ... READ MORE
Video Games

Bringing Fiction to "Virtual" Life

Jeffrey Steefel, Turbine, Inc.
The Lord of the Rings is the most beloved fantasy of all time. With The Lord of the Rings Online, Tu... READ MORE
Video Games

Heroines Unite: Women and Play

Lori Durham, Aspyr Media, Inc.
As we've witnessed from the droves of women that gathered for the release of the Sex in the City fil... READ MORE
Video Games

Games for Good

Joel Bartlett, PETA (People for the Ethical Treatment of Animals)
You made an amazing, educational, and progressive game using the latest in gaming technology. Now ho... READ MORE
Video Games

Game Developers Get Serious

Jeffrey Hall, WILL Interactive, Inc.
“Serious games” intersect the gaming, interactive, and film industries. Games, once deemed pure... READ MORE
Video Games

Free Games vs. In-Game Advertising: Live Twitter Debate

Brian Harvey, Akamai Technologies
Episodic gaming and mini-sodes are the new snack of choice among gamers. Microtransaction revenue ma... READ MORE
Video Games
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Legend
    0
    Zilch - I have no interest in this idea.
    1
    OK - But this is not really my cup of tea.
    2
    Good - I might attend this panel.
    3
    Better - I probably will attend this panel.
    4
    Best - I will definitely attend this panel.
    5
    Amazing - This justifies my trip to SXSW.
T
= Technical panel
P
= Philosophical panel
B
= Beginner level
I
= Intermediate level
A
= Advanced level