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30-59 of 59 <

When Your Car is Your Phone

Kyle Outlaw, Avenue A | Razorfish
Phone integration has become something of a grail quest within the automobile industry. With the aut... READ MORE
Mobile / Wireless

Mobile Marketing Campaigns for the Music Industry

Kevin Brown, echo
Even though the mobile medium isn’t as crucial as web channels, it’s time for bands and music br... READ MORE
Mobile / Wireless

Location-Based Applications – Dead on Arrival?

Marta Vieira, YDreams
Location based applications have long been hailed as the wireless industry’s “next killer app”... READ MORE
Mobile / Wireless

Experiences That Scale Across Devices

Matt Snow, Adobe Systems, Inc.
What does it mean to have Adobe AIR experiences work across platforms? We'll show some examples of r... READ MORE
Mobile / Wireless

Getting Your Mobile Site Found: Naming Conventions & SEO

Amy Mischler, dotMobi
Debate among panelists on “.mobi” versus “m.” versus “/mobile”. Which one makes the most... READ MORE
Mobile / Wireless

Mobile Content: Is That a Computer in Your Pocket or Are You Just Happy to See Me?

Jason Nunes, Small Media Extra Large
Oh, sure, the iPhone the iPhone the iPhone. But in terms of content consumption, mobile devices seem... READ MORE
Mobile / Wireless

Moleskin to Mobile :: Consume or Create!

Jenifer Hanen, Black Phoebe Designs
Mobile devices are the frontier consumption vs. creation for over 2.5 billion people in the world. ... READ MORE
Mobile / Wireless

Building a Bridge with Barcodes - The QR Code Invasion

Evan Jones, Stitch Media, Inc.
QR Codes have made a tremendous impact on mobile internet around the world but have yet to break-out... READ MORE
Mobile / Wireless

The Widget World Goes Mobile

Stewart Putney, Moblyng
It’s a widget world and widgets are going mobile! Mobile social networking is a quickly evolving i... READ MORE
Mobile / Wireless

Smartphones: Evolving From Early Adopter to Early Majority

Bill Stone, Handango
As consumers become more educated on the infinite number of things they can do with their smartphone... READ MORE
Mobile / Wireless

The Influence of Social Media on Mobile Marketing

Eric Eller, Millennial Media
Mobile social networking/UGC revenues are projected to reach $11.2B in 2013 and publishers are clamo... READ MORE
Mobile / Wireless

Mobile Makes Meaningful: Going Beyond Social Networking Dotcoms

David Hewitt, Sapient | Interactive
User-centered mobile technology and web services integration give a second-stage boost to where soci... READ MORE
Mobile / Wireless

Building Device-Aware Mobile Content

James Pearce, dotMobi
Sure the iPhone is cool. So are the dozens of other SmartPhones out there. And what about those mill... READ MORE
Mobile / Wireless

The Epic Struggle: Innovation Vs. Mass Adoption

Konstantin Guericke, jaxtr
Innovation is exciting and drives the tech industry, however, does our desire to innovate cut us off... READ MORE
Mobile / Wireless

Developing Games for the iPhone: Touch, and Go!

J.C. Connors, Foundation 9 Entertainment
Hot on the heels of the DS and PSP, the iPhone is handheld platform development’s shiny new fronti... READ MORE
Mobile / Wireless

Roll an iPhone App & Get Into the Game

Patrick Haney, Not a Sausage
In this session, you'll see firsthand how even someone new to the game of application development ca... READ MORE
Mobile / Wireless

iPhone Dev: Web App or SDK App?

Michael Yuan, ezee inc.
Developers have two options to get their apps on to the iPhone -- via an AJAX web app or a native Co... READ MORE
Mobile / Wireless

Inches vs Miles – What Makes Location-Based Games Fun?

Marta Vieira, YDreams
Is accurate location what makes a location-based game “real”? Or can we broaden the concept of l... READ MORE
Mobile / Wireless

Gestural UI: iPhone Taught Us Flick and Pinch. What's Next?

Gabriel White, Punchcut
Gestures are simply the way we interact with the natural world. How can designers translate that int... READ MORE
Mobile / Wireless

What Makes A Good Mobile Application Great

Jason Harris, Techcraver.com
We all use mobile applications on our phones and are increasingly frustrated by them. Why do we put... READ MORE
Mobile / Wireless

Mobile Music: Beyond Ringtones

John Orlando, LiveWire Mobile
Ringtone revenues are flat or in decline, but new content types (RBT, Push tones) and new business m... READ MORE
Mobile / Wireless

iPhone Development for Experienced Web Developers

Joshua Siler, Babcock & Jenkins
A technology case study of combining an online Web service API with a native iPhone application. Spe... READ MORE
Mobile / Wireless

Mobile 2.0: The Next Frontier

Chris Bernard, Microsoft Corp.
The growing horsepower of next generation mobile devices and the increasing speed of mobile networks... READ MORE
Mobile / Wireless

Making Old Media New: Adapting Traditional Media for Mobile in a Groovy Way

Judy Gibbons, Mippin
We've all wasted time scrolling through jumbled text trying to find the content we crave on-the-go. ... READ MORE
Mobile / Wireless

Guitar Hero: From Console to Mobile

JJ Lechleiter, Hands-On Mobile
Translating the Guitar Hero brand into a compelling mobile experience with no external controller re... READ MORE
Mobile / Wireless

The Future of Mobile

John Keehler, The Richards Group
Multimedia messaging, iphone applications, QR codes and bluecasting... what will the future of mobil... READ MORE
Mobile / Wireless

The Mobile Web for Good: Hype or Reality?

Katrin Verclas, MobileActive.org
80% of the world will access the web first through a mobile -- what does that mean for social good? ... READ MORE
Mobile / Wireless

Personalization: Balancing Online and Mobile Identities

John Orlando, LiveWire Mobile
Compare mobile personalization versus online personalization. What can be replicated? What has to be... READ MORE
Mobile / Wireless

iPhone Development and How the Little Guy Can Compete

Neal Colston, Paze Interactive
The iPhone development program is changing to way we approach mobile devices. This panel will go ov... READ MORE
Mobile / Wireless
30-59 of 59 <
Legend
    0
    Zilch - I have no interest in this idea.
    1
    OK - But this is not really my cup of tea.
    2
    Good - I might attend this panel.
    3
    Better - I probably will attend this panel.
    4
    Best - I will definitely attend this panel.
    5
    Amazing - This justifies my trip to SXSW.
T
= Technical panel
P
= Philosophical panel
B
= Beginner level
I
= Intermediate level
A
= Advanced level