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Why is Anyone Dumb Enough to Try to Make an MMO?

Stewart Butterfield, Tiny Speck / Glitch
MMOs have always been about deep experiences and gameplay that extends over weeks, months and even y... READ MORE
Gaming / Gaming Culture API, gaming, Social Games
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The GeekFamily Guide to Game Night

Curtis Silver, GeekDad
Geeks have known about the "game layer" all their lives, some of us even live there. So, t... READ MORE
Gaming / Gaming Culture Games User Research, Geeks, kids & teens
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Live Human Interaction: There's an app for that

Jennifer Roit, TERP Corps
Apple's touchscreen changed the way we interface we computers. Google's algorithms changed the way w... READ MORE
Gaming / Gaming Culture Games, interaction, performance
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The 4 Most Important Emotions of Social Media

Nicole Lazzaro, XEODesign, Inc.
Visit the average workplace and if it were a zoo the humane society would protest! The environment a... READ MORE
Gaming / Gaming Culture emotion design, Engagement drivers, Game Design
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Sex, Bananas and Psych. Gamification in Action

Rajat Paharia, Bunchball
What do Playboy, Chiquita and USA Network's Psych all have in common? They all use gamification to e... READ MORE
Gaming / Gaming Culture Case Studies, Engagement, gamification
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Fight Back Against Hack: Protecting Consumers

Sarah Arvizo, Wonacott Communciations
Everyone is familiar with the severe consequences identity theft can have, especially in light of re... READ MORE
Gaming / Gaming Culture online, Prepaid, Security
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Getting a Crowd to Work for You: For Pay or Play?

Mollie Allick, CrowdFlower
Second Life introduced virtual workers to virtual compensation. Meanwhile, crowdsourcing companies l... READ MORE
Gaming / Gaming Culture crowdsourcing, currency, gaming
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Designing Games for Documentary

Cindy Poremba, Kokoromi
We've drawn together a group of the most well respected and active designers in the field to guide p... READ MORE
Gaming / Gaming Culture documentary, Games, interactive documentary
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Gamification: Help or Hype?

Adam Kleinberg, Traction
As any parent using a potty chart to train their two-year old can tell you, there is great power in ... READ MORE
Gaming / Gaming Culture game mechanics, gameification, gamification
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Giving 2.0: Early Learnings from Zynga.org

Ashley Lipton, Zynga
From its very early days, Mark Pincus always encouraged Zynga employees to "Build the company y... READ MORE
Gaming / Gaming Culture gaming, philanthropy , social good
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Performance Gaming - How Geeks Took Over Vegas

James Ashcraft, GMD Studios
Interactive storytelling is an overused buzz term but in the real world gamers have been putting the... READ MORE
Gaming / Gaming Culture gaming, interactive storytelling, poker
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What Left 4 Dead Can Teach Us About Kids Games

Anne Richards, No Crusts Interactive
A few thoughts about grown-up games vs. games for kids: * Left 4 Dead and Harry Potter both encoura... READ MORE
Gaming / Gaming Culture Children's, Design Principles, Games
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Surviving the Night: An International ARG Tell All

Brandon Schmittling, Cluster Media
Each Summer, thousands of people of all ages and interests participate in local variations of the al... READ MORE
Gaming / Gaming Culture alternate reality games (ARG), Culture-Business Intersections, DIY
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What the 4 minute mile can teach us about big data

Anthony Goldbloom, Kaggle
Crowdsourcing big data might sound like a randomly generated selection of buzz words, but it turns o... READ MORE
Gaming / Gaming Culture Big Data, crowdsource, data science
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Social Game Mechanics: Design Patterns and Metrics

Nadya Direkova, Google
What design patterns will make your users actively engaged in an online community? This session will... READ MORE
Gaming / Gaming Culture game mechanics, gamification, Social Networks
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Social Gaming: The Multibillion-Dollar Addiction

Kristi Essick, Canaan Partners
Social games aren’t just about watering your flowers or feeding your pet now. Today’s social gam... READ MORE
Gaming / Gaming Culture Facebook, Social Games, Zynga
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$60 Smurfberries? The ethics of kids’ mobile games

Catherine Geanuracos, New Economy Campaigns
How do you build a commercially successful game while encouraging healthy behavior, respecting kids... READ MORE
Gaming / Gaming Culture children, marketing ethics, Mobile Games
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How Research Plays: Assessing UX of Mobile Gaming

Salvador Becerra, AnswerLab
The digital space is game changing with the proliferation of gaming elements influencing consumers' ... READ MORE
Gaming / Gaming Culture Mobile Gaming, User Experience Research, user research
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Hit Show to Hit Social Game - Jem to Zynga

Ashley Lipton, Zynga
With media constantly growing and innovating to create advanced and exciting new platforms, it is ea... READ MORE
Gaming / Gaming Culture design, gaming, television
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Move over boys --- Women are taking over gaming

Laura Hoffman, Pulld Inc.
Still think gaming is for boys only? Women are massively transforming the gaming market, developing... READ MORE
Gaming / Gaming Culture Entertainment, gaming, women
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eSports: Enabling Gaming as a Profession

Kris Sharbaugh, IGN Entertainment
There is no question in our minds that eSports is the next major sport that will be followed by mill... READ MORE
Gaming / Gaming Culture gaming, internet culture , Online gaming
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Engaging Consumers For Good Through Gaming

Sloane Berrent, Lippe Taylor
Come to this action-oriented panel with industry leaders to dig into the practices (digital and othe... READ MORE
Gaming / Gaming Culture gaming, mobile, social good
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Social Gaming Is Dead, Long Live Social Gaming

Justin O'Kelly, GameSpot
Social network gaming took off in the last three years with the advent of Farmville and many other t... READ MORE
Gaming / Gaming Culture Casual gaming, Core games, Social Games
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Lara Croft: Military Therapist?

Tuba Kocaefe, BALLOU PR
Looks like Lara Croft might be out of a job, & the Trix rabbit might have known something we did... READ MORE
Gaming / Gaming Culture Military, psychology , Video Game
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Pressing The Love Button

Martine Paris, Electronic Arts
How do rock star community managers keep fans engaged on a deep emotional level and rabidly sharing ... READ MORE
Gaming / Gaming Culture Facebook, fan monetization, video games
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School Sucked. Contra Still Rules.

Jon Stookey, Designkitchen
As a strategist at an interactive agency, I often feel betrayed by my formal education and contend t... READ MORE
Gaming / Gaming Culture education, gamification, video games
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So you want to be a Games User Researcher?

Marina Kobayashi, Electronic Arts
In SXSW 2011's "Games User Research: Oh No! You're doing it wrong" we discussed games user... READ MORE
Gaming / Gaming Culture game development, Games User Research, user research
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Adaptation: Changes in game platforms and devices

Paul Brady, Consort Partners
Casual games are versatile and adaptable in their forms of demographics, monetization, branding and ... READ MORE
Gaming / Gaming Culture Games, mobile, social
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Bridge the Gap Between Casual vs Hardcore Games

Yasemin Sussman, Voce Communications
Today’s video game developers and publishers are faced with a shift in the industry around hardcor... READ MORE
Gaming / Gaming Culture Casual Games, Game Developers, Hardcore Games
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Game Design for Social Change

David Conover, Connally High School
While the stereotype of the couch-potato teen-ager playing violent video games for hours on end stil... READ MORE
Gaming / Gaming Culture educational gaming, Game Design, game-based learning
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