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Yes
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Michael Jones,
Dachis Group
The Facebook platform is maturing and expanding at a rapid rate. Having developed over 500 custom Fa...
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The Facebook platform is maturing and expanding at a rapid rate. Having developed over 500 custom Facebook applications for big brands, we've learned a number of lessons. In this presentation, we'll go in depth on how to get maximum love for your bugs, look at ways to avoid having your applications disabled, learn how to avoid being caught with your pants down, and examine strategies which will help you recover quickly if it happens.
Design / Development application, development, Facebook
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Yes
No
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Jon Lazar,
FriendsFlicks
Brilliant ideas come every day for new startups. Once the idea has been formed, someone needs to cre...
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Brilliant ideas come every day for new startups. Once the idea has been formed, someone needs to create the applications and websites to make it a reality. Meet some startup based developers and see what inspires them to join up and create the next generation of software.
Design / Development developers, startups
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Yes
No
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Courtney Hemphill,
Carbon Five
In the world of startups today, the greatest risks are time and product-market fit but rapid prototy...
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In the world of startups today, the greatest risks are time and product-market fit but rapid prototyping and frequent user testing can buy you more of both. This panel will be discussing how to build a toolset to perform iterations-as-experiments quickly that will vet the features of the minimum viable product. Great applications can and do fail when hurried feature development results in a bloated and confusing application that lacks the clarity of a well defined MVP. Validation of your features through testing will allow you to minimize the resources spent on failed ideas. The Lean Startup movement has given us strategies for finding a minimum viable product and we will build on those with concrete design and engineering practices for running experiments to prove the value of your ideas.
This panel will show how to go beyond the simple launch screen to quickly prototype your feature ideas and gather user feedback during each iteration cycle of your product development resulting in actionable feature stories that will take you to a well vetted MVP.
Design / Development Agile, Product design, Prototyping
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Yes
No
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Chris Conley,
ACLU of Northern California
There are tools and tutorials out there to teach developers all sorts of things about mobile apps, t...
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There are tools and tutorials out there to teach developers all sorts of things about mobile apps, taking them from "Hello World!" to sophisticated products ready for the big time. But if you want help building privacy into your app, that's a lot harder to find.
This workshop seeks to change that. Through demos of existing resources and Q&A with attendees, we will provide you with the tools and skills you need to build the next killer mobile app while protecting your users' privacy and avoiding the media firestorms and government investigations that can kill a fledgling product.
We'll include hands-on demos of existing apps and developer kits and tools that help you think through and address the privacy implications of the data you collect and use. We'll also discuss what other resources are needed to give designers and developers the ability to meet their deadlines, pull in revenue, and still stand up for their users' privacy.
Design / Development developers, Mobile Apps, Privacy
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Yes
No
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Amish Patel,
Microsoft (Xbox Design)
Make the Kinection!
Microsoft Kinect is the technology which is undoubtedly poised to unlock the n...
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Make the Kinection!
Microsoft Kinect is the technology which is undoubtedly poised to unlock the next generation of digital design and allows us to bridge the gaps between physical and digital.
As Kinect becomes more prevalent, more open and generally smarter we need to look at how this new technology expands our palette of interactive experiences.
Join members of the XBOX Design team in a conversation about the essence of Kinect, the power it holds, its unique challenges, capabilities and a glimpse into the future!
Design / Development design, interaction, user interface
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Yes
No
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Christina Arbini,
Hornall Anderson
This whole digital media thing has turned the agency world on its head, creating scary challenges an...
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This whole digital media thing has turned the agency world on its head, creating scary challenges and tremendous opportunities for us as professional creatives. How can we adapt to the relentless pace of technology? How can we get more pure invention into the agency model? How can we compete with those two MIT grad students in a garage? How can we stop talking about innovation and start getting freaky?
Maybe we all need to create Innovation Labs. They’re inspiring. They’re fun. They can grow your business in amazing ways.
Hornall Anderson’s Chief Experience Officer, Jamie Monberg, and VP of Interaction, Chris Monberg, will talk about successes and lessons learned through the development of HAX, The Hornall Anderson Experience Lab.
HAX represents an attempt to create a space and a mindset within our agency that was devoted to pure innovation around all kinds of designed experiences. Chris and Jamie will discuss how the seeds of wild ideas (from all kinds of sources) have germinated into fully built experiences that have influenced some of our top client work (i.e. Madison Square Garden, Frito-Lay, Amazon.com, Microsoft) and what a blast it’s been to work on them.
Design / Development Built Experiences, innovation, Innovation Lab
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Yes
No
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Phil Hawksworth,
The Team
Are we being seduced by the animation and rich UI capabilities of modern browsers at the expense of ...
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Are we being seduced by the animation and rich UI capabilities of modern browsers at the expense of the underlying platform of the Web?
The Web has entered a new phase in its evolution: The proliferation of a JavaScript enabled audience with increased processing grunt in their devices, better and more ambitious JavaScript developers, and users with an appetite for sophisticated experiences, all seem to be helping to move the web in a rich and exciting direction.
Good developers understand about graceful degradation, progressive enhancement, unobtrusive JavaScript and the like, so why are we seeing big companies building web offerings with little apparent thought for their impact on the Web?
We'll explore this by looking at what the Web was, is now, and might become. We'll look at examples of exciting user interfaces and sophisticated interactions. We'll also examine some emerging techniques for providing rich user interactions without hurting the web or killing kittens.
Design / Development interaction design, JavaScript, web development
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Yes
No
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Stephen Landau,
Substance
Where is this content coming from? Who is creating it? What is it? How is it relevant to our audienc...
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Where is this content coming from? Who is creating it? What is it? How is it relevant to our audience? What happens when it grows or becomes obsolete? Answering these questions directly affects design decisions on practically every page of a website. So whether you’re a designer questioning a site plan or wireframe you’ve just received, or a strategist encouraging a design team to understand the nature of designing for content and visitor tasks, this discussion is for you. Stephen Landau and Erin Kurtz tell tales of success and failure through practical experiences in their journey uniting Concept Development, Content Strategy, UX and Design into the holistic methods used to guide clients and internal processes at Substance. Attendees will be armed with the information to aid them in the fight against poor strategy and forethought, disregard of audience, flagrant functionality, and inappropriate, impractical design.
Design / Development Concepting, content strategy, design
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Yes
No
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Jenine Lurie,
UX Design & Strategy
Intelligence is all around us. In the city it speaks to pedestrians crossing the street, office work...
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Intelligence is all around us. In the city it speaks to pedestrians crossing the street, office workers in elevators and commuters in the subways. But how smart are the messages? Where is the dividing line between useful information that provides guidance and instruction and white noise? What if buildings & walls could talk, what would they express and why do people care? An intelligent urban landscape can make a significant difference, if it is designed well. This panel will explore how urban intelligence be can be used to provide a meaningful experience for navigating the city as well as valuable knowledge exchange between thing and person.
Design / Development city as platform, experience design, mobile adoption
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Yes
No
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Joshua Siler,
HiringThing
Automated deployment for web applications allows developers to quickly and easily push application u...
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Automated deployment for web applications allows developers to quickly and easily push application updates online in a disciplined manner. A typical process includes running a test suite, deploying from development to staging, then finally updating the production servers – all ideally without downtime.
It can be difficult to engineer the perfect, fail-safe deployment process. You have to weigh the time and energy of designing extensive and self-correcting deployment code with the size of the project. Here at HiringThing, when things go wrong, the deploying developer puts on the pink sombrero, letting everyone know he's hacking on production, and gets to work fixing the problem.
The pink sombrero acts as a great check and balance – everyone gets excited when someone puts it on. But we'd rather avoid wearing it. In this session, we'll review the most common causes of deployment failure, from security issues to dependency management, and discuss strategies for avoiding downtime.
Design / Development automated deployment, continuous integration, web development
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Yes
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Chris Schmidt,
OWASP
The internet is a virtual playground for all kinds of bullies, those in it just for the "lulz&q...
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The internet is a virtual playground for all kinds of bullies, those in it just for the "lulz" to those in it for the cold hard cash. This workshop will demonstrate how you can use ESAPI to protect your application from attacks that could lead to serious breaches from attackers ranging from script kiddies to the advanced persistent threat by examining high profile attacks and the defenses against them. Using examples such as the recent Sony and Citibank breaches we will examine how you can protect your app from the same type of attacks and also how you can leverage the components in ESAPI to detect the threat and react to it before it becomes a breach.
Design / Development Hacking, owasp, Security
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Yes
No
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Kevin Hoffman,
Happy Cog
Before the code, before the design, before the architecture, there was an idea. Some digital design ...
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Before the code, before the design, before the architecture, there was an idea. Some digital design professionals consider their ideas to be a major portion of their currency. But where do ideas come from, when are they ready, how do they evolve, and when and how should they be shared? And when don't they matter at all?
Design / Development Creativity, ideas, innovation
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Yes
No
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Jill Petersen,
EffectiveUI
Here we are in 2011, and quite frankly, the majority of web experiences suck. They suck because we...
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Here we are in 2011, and quite frankly, the majority of web experiences suck. They suck because we’ve spent decades trying to build software and web applications the way we’ve always done it. We – the developers, the designers, the software geeks – we used to be our own customers, but that is no longer the case.
We no longer matter.
Why? Because we’re no longer the mass consumers of technology. The novice now rules – and they will no longer accept the results of our old way of doing things. I’ll explore the historical foundation that brought us to this point and discuss how we need to break old habits.
After this session, you’ll walk away with 10 things you can do tomorrow that change the way people think within your organization, along with a deeper understanding of why user research is important and how to incorporate it in your process.
Design / Development customer insight, development, user experience
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Yes
No
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Marty DeAngelo,
Digitas Health
Usability has come a long way since the dark days before "Designing with Web Standards". N...
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Usability has come a long way since the dark days before "Designing with Web Standards". Now nearly all companies see the value of UX in their digital designs. But despite heightened focus on the user and a growing awareness of accessibility concerns, implementation of accessibility standards have often fallen victim to time pressures and obsolete design practices. Disabled users struggle through sites missing alt tags, keyboard inputs or text alternatives.
Enter devices like the iPhone & Android … and the iPad. With the proliferation of non-desktop devices and browsers like tablets and gestural smartphones, suddenly more people are finding that the web isn't as nice and clean as they remembered: broken formatting, too small text, hover functionality that doesn’t work, and entire swaths of the web rendered as Flash-based wastelands that millions can’t access.
We've now discovered that by solving for many of the issues that iOS and other mobile users face, we can also solve for the most prevalent accessibility issues. Using side-by-side examples and case studies, I'll show how we can make sites more accessible and more usable by mobile devices. Through combinations of better markup, HTML5 and CSS3 functionality and better scripting, we can serve two masters at once. Better yet, in some cases, we can take advantage of the accessibility capabilities built into newer mobile devices to make the digital experience even better than they would get on the 'old web'.
Design / Development accessibility, mobile, ux
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Yes
No
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Scott Lenger,
Beaconfire
We’ve all been there. You work meticulously to craft lean, efficient, elegant code. Beaming proudl...
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We’ve all been there. You work meticulously to craft lean, efficient, elegant code. Beaming proudly, you hand your little sweetie off to a client, a contractor, a colleague, or even a CMS, but the next time you check in, everything has gone to hell. Or worse – you’re on the receiving end of a long line of shitty code, trying to make sense of deprecated tags, naming collisions, arbitrary plugins, and other code soup.
So what happened? Where did all this cruft come from? And short of hunting down the abusers and beating them with Eric Meyer’s 2lb “CSS: The Definitive Guide”, what can you really do about it?
In this brutally honest session, front-end & back-end coders will unite with project managers to play the role of shrink, surveyor, and sensai. Using real-life examples, we will break down how bad code happens to good people, why it matters, and specific steps you can take to prevent it. Come learn why it’s important to code like the next person to use it is a homicidal maniac who knows where you live.
Design / Development code, development, shit
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Yes
No
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Sarah B. Nelson,
Tapir
Design groups the world over are littered with the remains of design process initiatives gone horrib...
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Design groups the world over are littered with the remains of design process initiatives gone horribly useless. But, unless you are a one man band — and, let’s face it, few of us are — getting a group of designers, developers, and business owners to get a fantastic design out the door can feel like herding cats. What’s a design leader to do? Change our framework. Design process is not a technical problem to be solved (like designing a clock) but an living emergent system (like a cloud) to be exposed, evaluated and iterated.
Design / Development collaboration, design, Leadership
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Yes
No
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Jon Bell,
Microsoft
Why do some of the most high quality designs have trouble finding an audience while poor design is c...
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Why do some of the most high quality designs have trouble finding an audience while poor design is celebrated? How can aspiring designers make things that they're proud of but also make a real impact in the marketplace?
Jon Bell, interaction designer on the Windows Phone design team, provides a fast-paced, irreverent survey of the field, comparing a range of examples from Lady Gaga to Arrested Development, mlkshk.com to La-Z-Boy Chairs, Android to Transformers, and Helvetica the Documentary to Windows Phone.
Design / Development interaction design, metro, windowsphone
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Yes
No
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Kevin Prince,
NPC Digital Limited
Drupal has fast become the CMS of first resort for business, government and individuals. But what ha...
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Drupal has fast become the CMS of first resort for business, government and individuals. But what happens when your building a website in Drupal to handle millions of users each month and what steps can you take to make it fly like the wind! The panel have built and worked on over 50 Drupal websites for clients including NBC Universal, BBC iPlayer, ITV, The Economist, Large NGO's and the British Government serving over 100 million page requests a month.
Design / Development Drupal, Go Faster, Wild Animals
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Yes
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Walter Luh,
Ansca Mobile (Corona SDK)
Consumers expect software to deliver great experiences. However, when it comes to the experience of ...
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Consumers expect software to deliver great experiences. However, when it comes to the experience of actually coding and developing software, developers tend to internalize the pain points. We'll explore themes of this pain in web, desktop, and mobile software development. We'll also take a nostalgic look back at Turtle Graphics as a starting point for what makes programming fun. Finally, we'll discuss principles, strategies, and examples in the design of tools/frameworks that helps developers have not just more fun but also become more successful.
Design / Development
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Yes
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Austin Baker,
Keane Creative
For creatives working alone or with small teams it can be extremely difficult to cross the divide fr...
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For creatives working alone or with small teams it can be extremely difficult to cross the divide from singular short-lived projects to the long-term integrated campaigns that larger, full-services agencies are known for. Austin Baker discusses how, as a designer, he was able to shift his portfolio from banner ads and micro-sites to fully integrated creative campaigns by creating simple information graphics called strategy maps (or strategyfographics for short). In this session, Austin will discuss why designers make bad sales people, why account reps have a hard time selling good creative work, and how to express the multiple variables of a marketing strategy into a single graphic to make a really awesome campaign and get paid for it.
Design / Development Creative Direction, Information Design, Marketing Strategy
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Yes
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Byron Sebastian,
salesforce.com
While cloud computing is entering its second decade in existence and cloud applications are achievin...
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While cloud computing is entering its second decade in existence and cloud applications are achieving wide spread adoption we’re just in the beginning of the Platform-as-a-Service (PaaS) market to take shape. Over the past year the PaaS market has begun to take shape with new offerings from enterprise software vendors – have these companies come to market too late or just at the right time? What are the core attributes of PaaS today and what will they be five years from now? Is PaaS providing developers the flexibility and tools they need to succeed today to build enterprise cloud apps? This panel will bring together leading enterprise PaaS vendors to debate the current landscape and what it will take for not only them to win, but most importantly, the customer.
Design / Development Cloud Computing, platforms, web development
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Yes
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Mick Winters,
HM Wallace
The marketplace of yore was a crowded, stinky, noisy place full of peddlers hocking their wares by b...
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The marketplace of yore was a crowded, stinky, noisy place full of peddlers hocking their wares by barking at passersby. Sadly, this ancient experience is duplicated by contemporary ecommerce sites as they seek to sell every product imaginable based on the same naive template. Today's customers demand a more nuanced searching, sorting, selecting and purchasing experience from ecommerce companies. Customers are not generic users; they are individuals that demand to be delighted and entertained while on the hunt for the ideal product. This session will outline how to meet and exceed customer expectations by using storytelling techniques to craft unique experiences across multiple technology touchpoints.
Design / Development ecommerce, storytelling, ux
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Yes
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Kathi Kaiser,
Centralis
As a profession, user experience is in its infancy: we’re a motley bunch of professionals from var...
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As a profession, user experience is in its infancy: we’re a motley bunch of professionals from varied backgrounds with diverse skills and goals. As the field matures, we’ll need to decide what it will be when it grows up. What professional models make sense for UX? Are we architects, planning and building a vision of the future? Are we physicians, diagnosing problems with interactions and dispensing advice for healthy experiences? Perhaps we’re artists, commissioned by patrons to inspire the masses with our creative works of brilliance?
Understanding how different professional models may apply to our work has implications for everything about our field as it evolves: how we describe ourselves, the work we do and do not include within our repertoire, the education and training we require of new recruits. This presentation will explore the applicability of various models to UX and discuss their potential influence on the growth, direction and future vision of our field.
Design / Development The future of UX, The UX Profession, user experience
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Yes
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Jane Wells,
WordPress
WordPress is widely acknowledged as one of the most user-friendly web apps, and the leading open sou...
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WordPress is widely acknowledged as one of the most user-friendly web apps, and the leading open source publishing platform. With over 50 million users, thousands of people making a living with WordPress, and hundreds of contributing developers vying for their opinions to be heard, every new version of WordPress is a design challenge. Using several recent features and UI redesigns as case studies, learn how WordPress approaches UI design, how open source design works in practice, how we balance user requests with contributor and core team opinions, and how WordPress core design decisions are made. And if you see anything you like, feel free to use it: WordPress is 100% GPL!
Design / Development open source, ui, ux
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Yes
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Candy Bernhardt,
Travelport
Ever wondered how to rise above the noise and make a truly exceptional product or service? Have diff...
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Ever wondered how to rise above the noise and make a truly exceptional product or service? Have difficulty making the case or explaining your point of view? Do you get sucked into copying "best practices" that keep you years behind? This session will be an intense ride through common misperceptions around management of features and a practical method to help measure, visualize, and focus strategic intent. Bring your notepad, because topics are aimed at bringing a new perspective to the most seasoned professionals in interaction design, information architecture, and product or program management.
Design / Development Business case, Relationship Design, Suck less
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Yes
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Ryan Geiger,
Location3 Media
Ding ding. In one corner we have SEO’s, only concerned with developing search engine friendly webs...
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Ding ding. In one corner we have SEO’s, only concerned with developing search engine friendly websites. In the other corner we have web designers, who only care about the look and feel of the site. Two opponents with conflicting goals, where only one can be completely victorious.
But wait! What if both could come together for the common good? Though both believe they have different goals, in the end they really have the same goal—to improve site conversions and increase sales. To efficiently reach this goal, both sides need to take off their gloves and learn to design sites that appeal to both users and crawlers.
In this session, I will discuss options for delivering powerfully SEOed content by taking advantage of current technology, as well as css styling techniques. I will also provide a list of resources that webmasters, regardless of how they prioritize users and crawlers, should know about. By the close of my session, my goal is to prove that usability and searchability are equally important, and that SEO’s and web designers need get out of the ring and learn to play nice. Then I’ll invite the audience out for a drink so the two sides can get better acquainted.
Design / Development design, SEO, web development
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Yes
No
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Melissa Sheehan,
Engine Yard
Did you know that many companies today hire developers by looking at their open source contributions...
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Did you know that many companies today hire developers by looking at their open source contributions as a major part of their resume? The opportunities to participate in open source projects are endless and none of the open source software used today would have made a dent if it weren’t for contributors. This fundamental shift in development models has created a thriving ecosystem resulting in new platforms, new languages, and new frameworks that encourages developers to further contribute to Open Source Software and associated communities. This session will provide guidelines to help professional software developers select open source communities they want to work with. Further, it will outline different steps companies can take to contribute to open source communities that are strategic to their product development.
Design / Development developer, developer community, Open source software
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Yes
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Carola Thompson,
Mindjet
A new term has crept into product design vocabulary, design charrette. Actually, it's an old term da...
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A new term has crept into product design vocabulary, design charrette. Actually, it's an old term dating back to the 19th century to describe the rush by Architecture students at the École nationale supérieure des Beaux-Arts to finish assignments at the end of the term. Design charrettes have been used extensively in the building industry, especially green building. In “A Handbook for Planning and Conducting Charrettes for High-Performance Projects”, Lindsey, et. al. define a charrette as a creative burst of energy that builds momentum for a project and sets it on a course to meet project goals. It can transform a project from a static, complex problem to a successful, buildable plan. Recently design charrettes have been mentioned in user experience literature and finding their way into forward thinking Interaction Design curricula. Charrettes are intensely focused, and often multi-day sessions that use a collaborative approach to create realistic and achievable designs that work. They are a powerful tool for building successful and balanced solutions. Interested in learning about design charrettes? Want to share your experiences using design charrettes in product development? Join me for a conversation on design charrettes.
Design / Development collaboration, design, Innovation methods
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Yes
No
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Rose Mary Kennedy,
Experis
When large sites (over 12,000 used and unused application pages, and over 2M content objects) are cr...
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When large sites (over 12,000 used and unused application pages, and over 2M content objects) are created, they are pieced together with bandaids. Decisions are made on projects to throw out capabilities and often times neither the application owners or the design team have any clue what was intended and how it differs. When a team is tasked with redesigning a site of this size, they are undoubtedly set up for failure without the proper attention given to a few key areas.
Design / Development External Agency, Site Redesign
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Yes
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Andrew LeVasseur,
Fahrenheit Technology & Emerging Media
“Ubiquitous computing (ubicom)” is a post-desktop model of human-computer interaction in which i...
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“Ubiquitous computing (ubicom)” is a post-desktop model of human-computer interaction in which information processing has been thoroughly integrated into our everyday objects and activities.
A person engaged in ubiquitous computing engages many computational devices and systems simultaneously, and may not necessarily even be aware that they are doing so.
In the ubiquitous computing paradigm machines conform to the human environment, humans do not conform to machines.
A “ubiquitous brand”, by extension, is a post-advertising model of human-brand interaction in which brands have been thoroughly integrated into our everyday objects and activities.
This presentation will provide the taxonomy of properties of a ubiquitous brand, from which different kinds of ubiquitous branded experiences; systems and applications can be described. And share examples of how advances in technology are enabling the realization of the ubiquitous brand.
Design / Development brand, ubiquitous computing, User Experience Design
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